It’s a knockout Hire!!!
Based on the popular BBC series It’s a Knockout,
our action packed competition consists of a series
of fully staffed events as listed below & usually
takes anything from 3 to 6 hours to run from start
to finish, this includes registration & presentation.
Our range of entertainment games has us rise to become the largest, most professional and most competitively prices company to offer Its a knockout in Leeds, Its a knockout in Wakefield, Its a knockout in Huddersfield, Its a knockout in York, Its a knockout in Sheffield, Its a knockout In Manchester, Its a knockout in Bolton, Its a knockout in Durham, Birmingham, London, Ipswith and the rest of the UK.
After setting up your pre-selected equipment on site, the participants will be sorted into teams of equal numbers in our registration tent & directed towards there separate challenge areas.
The teams will then take it in turn to go head to head with one another in a battle of wills, strength and sheer determination until all the challenges have been completed. The selected challenges can range from large physical competitions to small mental challenges (See below)
The challenges are designed to make the teams work together as one & have proven to encourage excellent communication & team building skills. During the event, the thinkers, doers & leaders will emerge & strong team spirit will begin to form.
Points will be awarded along the way for wins, loses & draws, along with a series of bonus points along the way. Each team will be issues with a joker card that they may play wisely. The joker card must be submitted at the start of the round & has the power to double the number of points scored by your team in that particular round. The joker card may only be used once during the event so remember to use it wisely!
The winning team will be the team who have the highest score at the end of the challenges & will be presented with a winners trophy or certificates at the presentation. The losers on the other hand must take it in turns to be placed in the stocks & pelted with soggy sponges by the entire cast.
The day promises to be an action packed, wet, wild & foamy adventure that is sure to leave a lasting impression, especially when combined with our many other services such as onsite entertainers, caterers, attention grabbers, inflatable arches, welcome banners, sky dancers, marquees, mobile bars, foam cannons, bubble machines & other inflatable side attractions.
We will also be happy to arrange a suitable venue for you & offer a complete event management service if required.
Please see below for a list of challenges we offer or contact us for further information:
Piggy In The Middle: In this round, teams will be split into two halves, Team A will be in charge of the catapults at one end of the field, Team B in charge of the catch buckets at the other & your opponents will be in the middle of the field. The aim of the game is for team A to launch as many soggy sponges over the heads of their opponents & into the buckets of Team B as they can before the time runs out. Point will be awarded for the number of sponges caught & points deducted for the number of sponges intercepted by the opposition.
The Wrecking Ball: This event sees our challengers team up in pairs in an attempt to battle in out in a series of knockout stages & is played on a winner stays on basis. The aim of this action packed inflatable is to grab hold of the wrecking ball and charge it into the unsuspecting victims perched on the revolving pedestals that surround you, knocking them to the ground as you do, but be careful, miss them & the ball will only come back and seek its revenge! The winner of the game is the last man standing or the team with most number of players left in the game at the end of the round. Points will be awarded based on the number of knockdowns & the number of players left at the end of the time limit.
Water Bail Challenge: In this event, the 2 teams will go head to head in a race against water & gravity. The aim of the game is to run through a 20ft inflatable Biff & Bash Run, fill up the carry bucket with water at the other end, then dash back through the inflatable to deposit the water in a measuring cylinder back at the start line. The winner will be the team who fills collects the most water at the end of the time limit and points will be awarded according to the volume of water collected. Oh & did we mention that the inflatable is covered in slippery, wet foam & the bucket is riddled with holes?
Tug Of War: The all time classic event & by far the biggest test of strength & bravery. The aim of the game in this round is to test the entire teams strength against one another, The rules are simple, Pull, Pull, Pull & Pull again! The winner will be the team who makes the most wins over a set number of rounds. Points will be awarded on a win, lose or draw.
Boat Race: In this event our teams compete in the ultimate boating race whilst being distracted by there rivals. The aim of the game is for the teams to race from one side of the river to the other in small plastic boats, the only catch is there's not a drop of water in sight, well not yet anyway! The teams will have to slide there selves across a makeshift river by pulling on a pulley system of rope, the winner will be the 1st team to cross the river successfully, Oh and did we mention that your rivals will be equipped with 10 fully loaded super soaker 500 pump action water jet pistols to put you off & slow you down. Points will be awarded on a win, lose or draw basis. Bonus points will be awarded for the fastest individual crossing & the best shot with the pistols. Deductions will be made to anyone who is daft enough to capsize!!!
Treasure Hunt 4 in a row: The round sees our players competing in a combined game of skill, speed and blind navigation in our massive 18x18ft foam pit. The aim of the game is for our players to run head to head down a 20 meter sprint track, dive into the foam pit and retrieve a single giant connect 4 piece in the appropriate colour, They must then run back down the field, place the piece into the giant connect four stand and tag the next player in. This will be repeated until one of the teams achieves 4 in a row. Points will be awarded for wins, loses and draws & there's sure to be lots of bonus points available here!
The Bungee Run: The aim of the game is for two opponents to strap themselves up to a harness and try to out run one another before the tension in the bungees are released. The runner who places there Velcro marker furthest up the running lane wins the round. Points will be awarded for wins, loses & draws.
Rodeo Hoedown: Using our brand new Guinness World Records Rodeo Bull, the riders will compete in a number of ride offs against the clock, points will be awarded for the number of seconds a rider is able to hang on for & points will be deducted for the number of times the rider touches the bull body.
The Grand National: In this round our budding competitors must compete in the race to end all races “The Grand National!!! Just like the real thing, the outcome is anyone's guess. The aim of the game is to complete the one and a half lap course in a head to head race with the opposing team. Points will be awarded for wins, loses & draws and points will be deducted for the numbers of encounters with the hedges.
The Eliminator: Another stretch one folks. This event sees our players stretch it out on this mammoth 35ft long inflatable. The aim of the game is for two opponents to strap themselves up to a harness and try to out run one another before the tension in the bungee is released. The runner who places there Velcro markers in the five designated areas 1st will be declared the winner. Points will be awarded for the number of head to head wins, loses & draws.
Ultimate Dual: This event sees our teams fight it out on a 22ft rocking, revolving platform or podium. The aim of this high adrenaline rush game to stay balanced high up on the elevated tilting, rocking, rotating platform. Using a combination of balance and coordination you must try
to knock your opponent off the opposing podium using only your oversized padded peugel stick or enormous boxing gloves as a defence. Points will be awarded for wins, losers & draws. Bonus points will be awarded for the most elaborate falls & to the players who make us laugh the most.
Sumo Vs Kango: In this round you will be allocated a pair of sumo wrestling suits or Kangaroo Suits & Giant space hopper to compete with. The aim of the game is to complete the 100 meter course within the time limit whilst dressed in these crazy suits. The winners will be the 1st past the post. Points will be awarded bases on the number of contestants in the round, i.e. if there are 8 racers, then the 1st to pass the line will score 8 points, the 2nd will score 7 ect.
Rocking Reindeer: Using our brand new Guinness World Records Bucking Reindeer, the riders will compete in a number of ride offs against the clock, points will be awarded for the number of seconds a rider is able to hang on for & points will be deducted for the number of times the rider touches Rudolph's body.
Virtual Reality: In this round the teams will be challenged with the ultimate gaming experience, A pre-selected game will be projected into our inflatable gaming tunnel onto a huge projector screen at the other end, the teams will then go head to head in a series of virtual competitions, The machine can be set up to run shooting games, racing games or sporting games of your choice. The aim of the challenge is to beat of the competition & win as many events as you ca before the time runs out. Points will be awarded for wins, loser or draws.
Pillow Bash: This event is all about, skill & bravery and lets hope you have a head for heights & what ever you do, don't look down! The aim of the game is to battle it out in a gladiator style tournament using only a pair of oversized pillows to knock your opponent from the suspended crossbar, but be careful not to swing too hard or you could live to regret it. Points will be awarded on a win, lose or draw basis, However points will be deducted for cheating!!!
9 Hole Crazy Golf: In this round, our challengers must use a combination of skill & accuracy if they are to succeed on our very own mobile crazy golf course. This aim of the game, just like the real thing is to complete the course in a fewer shots as possible, Points will be awarded based on the number of shots you beat your opponents by, An ideal opportunity to use your joker card if you fancy yourself as a bit of a tiger woods.
Sumo Challenge: The aim of the game is to force your opponent out of the sumo wrestling ring before the time runs out. Points will be awarded for a win, lose or draw. The team with the most points at the end of the game wins the round.
150ft Final Assault: This has to be the most elaborate & entertaining event within our It’s a knockout itinerary & some of you may recognise this course from the popular children's TV series 50/50. The aim of the Assault is simple... Sprint down the 20meter track & blast your way onto the giant inflatable bed. Up & over the roped pyramid, down the slip slide & off the back to another 20meter sprint. Next up is an energy absorbing tyre run & on to the 2nd inflatable bed, where you must tackle through the blinding spike chain & through the spiky doorways to the SAS style cargo net. After completing the net you must blast your way out of the course through the pair of dive throughs and onto the final sprint. The winners will be the 1st team to successfully send all there players through the assault cause & across the finishing line. Points will be awarded bases on the number of contestants in the round, i.e. if there are 8 racers, then the 1st to pass the line will score 8 points, the 2nd will score 7 ect. Bonus points can also be picked up in this round for the most entertaining runner & the one who makes the marshals laugh first.
The Big Fight Live: This challenge sees our teams climb into a full size inflatable boxing ring with only a pair of enormous boxing gloves. The aim of the game as you can imagine is to knock you opponent to the floor as many times as possible within the time allowed. Points will be awarded for knockdowns & points will be deducted for headshots. The winner will be the fighter with the most points collected at the end of the round
Super Surfer: Using our brand new Guinness World Records Surf Simulator, the players will compete in a number of ride offs against the clock, points will be awarded for the number of seconds a rider is able to hang on for & points will be deducted for the number of times the rider touches the deck.
School Sports Races: In this event we can create 3 of the best known school sports day races and take turns in competing as a team to win the races, Races can be anything from the egg & spoon race to the wheelbarrow & sack race. The aim of the game is to win as many of these old junior school favourites in the time allowed. Points will be awarded on a win, lose & draw basis & points will be deducted for cheating, not that there will be much of that occurring of course!
Human Roulette: Using our brand new Guinness World Records Human Roulette Wheel, the players will compete in a number of spin offs against the clock, points will be awarded for the number of seconds a rider is able to hang on for & points will be deducted for the number of times the rider staggers after they leave the wheel, Not as easy as you might think!
Blind Mans Code: This is a hilarious round that encourages strong teamwork as a recipe for success. You must select one member of your team to take position at the start of the course and put on the blind fold. It is then down to the rest of the team to guide the player down the obstacle course to success by shouting out various directional instructions, i.e., forward 1, left 2 ect until the player reaches the end of the course. Sounds simple? Well did I mention that all key works will be substituted for a word of your choice, i.e., forward could be “Apple” and left could be “doctor” turning the above example into “Apple 1, Doctor 2” Still sound easy? The winner will be the player who reaches the end of the course in the shortest time. Points will be awarded on a time basis. I.e., 1 point for every second you arrive before your competitors & points will be deducted for touching members of your team or using incorrect terms.
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